Overview
StypeLand is a real-time graphics rendering solution based on Unreal Engine designed for broadcast, augmented reality (AR), virtual production and XR workflows.
The system combines three data sources into one final image:
Live camera video
Camera tracking data
Rendered 3D graphics
The final composited image is output through a professional video interface (SDI/IP).
What StypeLand does
StypeLand connects real world camera movement with virtual graphics so that virtual elements behave as if they exist in the real studio.
When the camera moves:
tracking system sends position and lens data
Unreal renders graphics from the same perspective
StypeLand composites graphics and video into one frame
What StypeLand does NOT do
StypeLand is not:
a modeling software
a scene creation tool
a video editor
Those tasks belong to Unreal Engine or external DCC software.
Typical use cases
Broadcast AR graphics
Virtual studio
XR stage
Sports analysis graphics
Election graphics
Weather graphics
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