Overview
Refraction Catcher adds optical distortion caused by virtual transparent objects.
Used for glass, water or holographic surfaces.
Principle
A proxy mesh detects how the video should bend behind the object.
The real image is warped to simulate real-world refraction.
Requirements
Refractive material
Proxy object
Opacity threshold
Video depth distance
Typical use cases
Glass panels
AR lenses
Transparent screens
Water effects
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