Installation locations
The plugin can be installed in two ways:
Project installation
Used when only one project requires StypeLand.
Engine installation
Used when multiple projects will use StypeLand.
Install into project
Open your Unreal project folder
Create a folder named
PluginsCopy the StypeLand folder into it
Reopen the project
Enable the plugin when prompted
Install into engine
Open Unreal Engine installation directory
Navigate to
Engine/PluginsCopy the StypeLand folder
Restart Unreal
Verifying installation
Open:
Edit → Plugins → search StypeLand
The plugin must be enabled before use.
Disable conflicting media player plugins
StypeLand replaces Unreal’s native video handling.
The following plugins must be disabled:
AJA Media Player
Blackmagic Media Player
After disabling them, restart the project.
Enable required media framework plugins
Make sure the following plugins are enabled:
Media Framework Utilities
Media IO Framework
Restart the project again after enabling.
Adjust Unreal project settings for StypeLand
Open:
Edit → Project Settings
Rendering
Enable alpha channel support:
Allow through tonemapper
Frame buffer
Set pixel format:
8bit RGBA
Editor performance settings
Open:
Edit → Editor Preferences → Performance
Recommended configuration:
Disable DPI based viewport scaling
Disable “Use Less CPU when in Background”
Effects quality at least High
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